Tag: HTML5
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Quarantine Jam – Day 2 – Video overviews and the all-nighter
This is going to be the last post before release, as we are going to hunker down and get to drawing, coding, and probably drinking more soda than we should. Yesterday and this morning were great progress on the gameplay and foundation. This afternoon and the rest of the night we be quarantine jammin’, mon!…
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Quarantine Jam – Day 2 progress – Our MUSCOW list
Gio and I put a good bit of work into planning, and we think we’ve come up with something that will be at least mildly amusing. As with other projects, we created our MUst do, Should do, COuld, do, Want to do. MUST DO 10 set of mob parts combat system progression system scoring system…
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Quarantine Game Jam – letting my kid take the reins
Coronavirus has many of us on lockdown, but the Internet is keeping us connected and having fun. A group of Italian devs have decided to spend their quarantine spearheading a Quarantine Jam to pass the time. More than 800 people have joined to create and collaborate for this three-day event. The theme: “A LOT OF”…