Last night I wondered how quickly I could deliver an app, start to finish.
- Concept
- Design
- Development
- QA/Test
- Publish
With the creation of Not a Game Code Generator, I found the answer to that to be about 6 hours. Really THREE hours, if you leave out the three hour review/approve time on Google’s end (which was much quicker than prev app). Not a Game Code Generator is a time waster. It’s a fidget toy app, because the best part of it is satisfying clicking noises. But it brought me to a question…
Is there money in having a small team of 2 or 3 people create endless apps. Actual apps, but ones that are relatively quick and easy to create in a short amount of time with minimal graphics or other time-intensive resources. And just by the shear volume of apps in the app store increase the chance of download/adoption to the point of having the in-app ads generate a modest revenue?
I need to find one or two someones willing to spend a couple months with me to find out the answer to that question.
In the meantime, check out Not a Game Code Generator.
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