Featured Posts

<< >>

2003: A Look at the Golden Age of Diversity in MMOs

2003 seemed to be both the apex and the end of diversity in MMOs. It was a year when not only were many titles released but each was significantly and uniquely different from the next in many ways. Here’s a list of notable MMOs released that year:

What if… the idea of paid expansion packs only showed up after 2009?

If paid expansions never existed before and only showed up after 2009, would the NA/EU audience have accepted them or rejected them? The reason I ask is because the main arguments against most RMT are: A player should get all the content for their 15 dollars Existing programmers, artists and other resources are diverted to [...]

Formichetti + Zombie Boy + CCP Games = WIN

A virtual catwalk that has to be seen to be believed. What you are seeing in the video below is done in the same engine used to create EVE Online and World of Darkness. Each time you see a frame and think “That’s live video,” look again… it’s computer generated. Some amazing stuff there in [...]

A collection of RP Stories from our UO days

Found an old 2 Gig hard drive in my parts box with some backups of the guild forums on it. The drives was abound with read errors, so I copied what I could retrieve from the backup of the forum’s story board to a little ‘UO Tales’ mini-site. If you’re interested a handful of completely [...]

The Valiant Villager – Weekend 1

It was a busy weekend, and I managed to get a lot of the initial big stuff out of the way already. I also spent some time creating an early map of the dungeon, complete with a nice big room next to the start location for quickly testing features and graphics. » Read more..

The Valiant Villager – An RPG

Every now and then I pick a type of game, set myself a deadline and set out to see what kind of game I can create before time is up.  It’s that time again, and the goal is to create a very basic RPG. » Read more..

2003: A Look at the Golden Age of Diversity in MMOs

2003 seemed to be both the apex and the end of diversity in MMOs. It was a year when not only were many titles released but each was significantly and uniquely different from the next in many ways. Here’s a list of notable MMOs released that year: » Read more..

I’m not saying Captcha is trying to be difficult, but…

CAPTCHA Fail

Aha... type THAT, user!

What if… the idea of paid expansion packs only showed up after 2009?

If paid expansions never existed before and only showed up after 2009, would the NA/EU audience have accepted them or rejected them?

The reason I ask is because the main arguments against most RMT are:

  • A player should get all the content for their 15 dollars
  • Existing programmers, artists and other resources are diverted to create the content
  • People who pay extra have an advantage over the people who are just paying their 15 dollars.

We have already seen from most F2P MMOs that regular content updates and expansions can be released for free. Even among the subscription games you have titles like Asheron’s Call with an extensive history of ongoing content updates on almost a monthly basis for about a decade.

We have also seen among the subscription games with titles such as Lineage 2 and EVE Online that expansions can be released for free.

 

With all that in place, and with the current ardent resistance to additional paid content, if today – or even as far back as 2009, for that matter – an MMO first introduced the idea of a paid expansion, how do you feel it would it be received by modern MMO gamers?

PotBS Connexion – Whadda ya know… it still exists!

When the PotBS player journals thing that the EU side had going (because the EU version of most MMOs always has cooler stuff on their site) had disappeared (or so I had thought. really it changed domain), I kind of lost interest in PotBS. However, today I got an email: » Read more..

Formichetti + Zombie Boy + CCP Games = WIN

A virtual catwalk that has to be seen to be believed. What you are seeing in the video below is done in the same engine used to create EVE Online and World of Darkness. Each time you see a frame and think “That’s live video,” look again… it’s computer generated. :) Some amazing stuff there in both 3d graphics and the use of the tech.

Nicola Formichetti — CCP Games Collaboration from CCP Games on Vimeo.

A collection of RP Stories from our UO days

Found an old 2 Gig hard drive in my parts box with some backups of the guild forums on it. The drives was abound with read errors, so I copied what I could retrieve from the backup of the forum’s story board to a little ‘UO Tales’ mini-site. If you’re interested a handful of completely unedited tales from a small band of adventurers in pre-2000 Ultima Online, stop by http://TheMess.com/uotales.

Cheers!

 

Open World PVP – Quirhid got me thinking…

One way to kill PvP servers is to introduce PvE servers. What are you going to prey on if all the lambs are gone? Wolfs hunting wolfs…

That quote is from a poster named Quirhid in a recent thread entitled ‘Six Ways to Destroy a PVP Server‘ on MMORPG.com.

To a certain degree I feel he is right, and it’s because there seems to be some thinking on the part of both players and devs, completely contrary to history and experience, that a good PVP server has to be solely PVP. It is the current all or nothing approach that makes the statement very valid in today’s MMO market. » Read more..

My MMO sites and stories get a new home

…or at least a central page that they’re linked from. :) » Read more..